How MMO Players Proved that the Developers Bugged an Item Drop Rate
How do you prove something that occurs at random now occurs less frequently?
May 30, 2013
A Role-Playing Game With an Easily Exploitable Random Number Generator
The Golden Sun RNG is so poorly implemented that players have found out how to make events with 1/256 probability occur one hundred percent of the time.
May 23, 2013
A Profanity-Laced Video Game Password That Breaks Everything
Most of these passwords were gibberish that required a pen-and-paper to write down and remember. One password, however, is more memorable, and much more sinister.
May 16, 2013
When a Startup Sends a Passive-Aggressive Email Every Day
It's just one email, I think, so I ignore it. And then I receive another e-mail, the next day, that's much less subtle: Your website misses you! This is certainly the first time a startup's emails have tried to guilt me into using the service.
May 13, 2013
Diablo III Economy Broken by an Integer Overflow Bug
Diablo III, Blizzard's highly-awaited online-only Action RPG released almost a year ago to the day, has had its share of technical difficulties. From Error 37 to lag spikes that can cause hundreds of hours to go to waste, Blizzard has spent the past year improving the game backend to better accommidate the millions of active players.
May 7, 2013
A Blog Comment System That Steals Comments From Facebook
Those comments become LiveFyre comments. And the Facebook user has no input, nor any notification that their comments are being used this way.
May 4, 2013